Metro DC Chapter ATD Virtual Program: Learning Experiences in a Swipe-Left/Swipe-Right World

  • 14 Nov 2018
  • 12:00 PM - 1:00 PM
  • Virtual
  • 84

Registration


Registration is closed

From an evolutionary psychology perspective, we discover that for the last 10,000 years learning occurred through routines that look more like a computer game than a lecture. The lecture/test model has only been used for a sliver of time. It turns out we are hardwired to learn through story and play, not read text. 

Imagine your employees swiping right for your learning programs. 

About the Presenter:

Jonathan Peters, PhD
Chief Motivation Officer
Sententia Gamification


Jonathan Peters, PhD, is the Chief Motivation Officer at Sententia. He has spent over a decade studying the science and art of motivation and persuasion. As a speaker, he has helped audiences from Melbourne, Australia to Augusta, Maine more effectively communicate with their customers and team-members. With Sententia, he applies his knowledge and experience to make learning more enticing, engaging, and encouraging through gamification. 

Dr. Peters is the co-author of The Motivators and Mechanics: The Purposeful Application of Game Mechanics and Dynamics to Learning Experiences. He is also an adjunct professor at the University of Nevada, Las Vegas, though he calls Austin, Texas home.

Login credentials will be provided in the registration confirmation and reminder emails.